sphere(p,r)
i1 : sphere(point(20.1, 30.,100.),30.) o1 = Sphere{Point3D{20, 30, 100}, 30} o1 : Sphere
The source of this document is in /build/reproducible-path/macaulay2-1.25.06+ds/M2/Macaulay2/packages/Graphics.m2:881:0.